Passion for making games. Professional C++/C# developer. Making games in Unreal, Unity and proprietary C / C++ game engines.
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DataBreak
DataBreak PublicA puzzle game inspired by the Mario vs Donkey Kong series and a Wii Party minigame. Built on top of a self-made java game engine. Graphics rendered using Processing library.
Java
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BumboEngine
BumboEngine PublicC++ Game engine developed alongside a top down/isometric 2d shooter game used to test and push engine features forward. Engine uses SFML for rendering, input and audio. The aim is to not use SFML o…
C++
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UE-FPS-Item-Interaction-System-Demo
UE-FPS-Item-Interaction-System-Demo PublicBuilt in UE5 using C++ and Blueprints
C++
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