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KK and KKS codebases need to be merged #3
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@IDontHaveIdea |
There may still be a few small improvements in Stiletto_KKS that aren't ported over yet, I haven't yet finished auditing for those. However, those are still discoverable via Git history anyway, so removing it from |
@Splendide-Imaginarius Do you want to do the folder rename or should I do it? Also at what point would this be ready for a release? |
@ManlyMarco Feel free to do the folder rename if you like. I've skimmed the Stiletto_KKS code and I think the only remaining change that's worth porting over is the filtering feature. I'm going to try to port that sometime in the next week or two (haven't looked at the code very carefully yet, so not sure how hard it'll be to port); once that's done, I think tagging a release would make sense. |
It looks like |
I don't use kPlug so I'll rely on your testing. |
So, at least on KK (didn't try KKS), I can't reproduce the behavior that motivated adding the filter to begin with. No extra characters are showing up in the Stiletto game GUI while in an H-scene in story mode. The filter in I'd like to add the shoe warp controls to the game GUI, since it's kind of lame that I only added them to the maker GUI already; once that's done, I think we'll be good for tagging a release. |
It's that, test it in KKS as well. Story mode is handled differently as far as character loading and unloading goes. |
OK, I'll give KKS a try. May take a little while for me to do so. |
@ManlyMarco are there any other edge cases (besides kPlug/ksPlug) I should test with the filtering before I conclude that |
None that I can think of, really. I guess we release and people will yell if something doesn't work. |
Covered by #17
Still need to do this, I'll see if I can get to it soon. |
As best I can tell, there is no remaining functionality in the legacy implementation that's not included in Core. So we should be able to safely remove the legacy implementation. Refs #3
For consistency with Stiletto.KKS. Fixes IllusionMods#3
Once #18 is merged, I think we're ready to tag a release. I do have some other enhancements I want to attempt implementing, but there's no reason for them to block a release. @ManlyMarco I do request that the various contributors who worked on Stiletto since the last release however-many-years-ago be credited in whatever release notes accompany the tag. |
Sure, it just needs a readme at this point. |
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