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Improve the performance of the lib #94
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I ran the app using new library and subsequent launches are Old library was taking 10ms to get the info on subsequent calls on average, but new library was taking 1ms. |
InderKumarRathore
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[WIP] Improve the performance of the lib
Improve the performance of the lib
May 21, 2022
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Reading from plist every time is time consuming. Need to check how much time it takes to get the device name.
The idea to reduce the time are as follows
Save the device info in the user default keeping in mind that newer version of the lib can have updated names, enum etc. and update if there is new version.
Once we have updates info keep it in internal static variable and always return from it. This will reduce the memory imprint and would be much faster if new instance is created. Also will be faster in subsequent launches as the data will be read from user defaults.
Issue: #86
Update
I ran the app using new implementation and subsequent launches are
10x
faster than older implementation.Old implementation was taking 10ms to get the info on subsequent calls on average, but new implementation was taking 1ms.
I checked the memory although it was low but not significant compared to the app. The only advantage is that now in new implementation we don't keep plist data(dictionary) in the memory