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Releases: Itokoyamato/TokoVOIP_TS3

Script v1.3.2

02 Jul 21:24
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  • Fix game freeze issue, related to NUI callback overload

Script v1.3.1

01 Jul 21:15
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  • Fix an issue where players won't leave the channel

Plugin v1.2.4 | Script v1.3.0

30 Jun 22:59
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This release is not backward compatible, server owners will need to update the script and players will need to update the TS plugin.

Pull requests:

PR #8 by mkafrin

  • Optimize distance calculation
  • Add config option headingType to use camera heading rather than ped heading for stereo positional audio
  • Improve positional audio by using the head position, rather than ped position

PR #14 by Frazzle

  • Optimize some loops
  • Switch in-game data sharing from using in-game name to serverId
  • Add TS name prefix config option localNamePrefix

Additional changes:

  • Switch TS client matching from in-game name to TS UUID
  • Improve positional stereo audio slightly
  • Add config option to toggle stereo audio enableStereoAudio
  • Add whitelisted TS channels config option TSChannelWhitelist
    Screen will not be blocked in those specified channels
  • Add TS name config option localName (Can be anything since we're using UUID now)
  • Refactor TS plugin update checker with support for more customized informations
  • Refactor JS script slightly
  • Reworked script's radio system: simpler code, less network usage, less data on client & fix perf/leak
  • Fixed some crashes and option issues on the plugin
  • Changed websocket port to avoid a crashing conflict with Razer Chroma

Plugin v1.2.2

19 Jun 20:24
328fef4
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  • Update TeamSpeak API to 23

⚠️ TeamSpeak 3.3.0 or higher is now required to use the plugin. ⚠️

Plugin v1.2.1 | Script 1.2.10

06 Apr 22:20
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  • Script backward compatibility with plugin v1.1.6
  • Added a sanity check on the JSON data on the plugin side

Plugin v1.2.0 | Script 1.2.9

01 Apr 14:20
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  • Rebuilt entire project to include easy setup with dependencies
  • Updated all dependencies
  • added curl & openssl dependencies, building them would take forever
  • Replaced lua parsing by a simpler JSON parsing
  • Removed whitelist system