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Highlights
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Pinned Loading
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From the b2699 Decompiled Scripts - ...
From the b2699 Decompiled Scripts - ordered alphabetically (with removed "duplicates") 1AUDIO::PLAY_SOUND_FRONTEND((UPARAM0[IPARAM1 /*21*/])->F_4, "OUT_OF_BOUNDS_EXPLODE", "MP_MISSION_COUNTDOWN_SOUNDSET", FALSE);
2AUDIO::PLAY_SOUND_FRONTEND((UPARAM0[IPARAM1 /*80*/])->F_6, "CRASH", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE);
3AUDIO::PLAY_SOUND_FRONTEND((UPARAM0[IPARAM1 /*80*/])->F_6, "CRASH_NPC", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE);
4AUDIO::PLAY_SOUND_FRONTEND((UPARAM1[IPARAM2 /*80*/])->F_5, "TRAIL_1", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE);
5AUDIO::PLAY_SOUND_FRONTEND((UPARAM1[IPARAM2 /*80*/])->F_5, "TRAIL_2", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE);
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All GTA V Cutscenes as of b2802
All GTA V Cutscenes as of b2802 1abigail_mcs_1_concat
2abigail_mcs_2
3ac_ig_3_p3_b
4ah_1_ext_t6
5ah_1_int
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All BINK Movies as of b2802
All BINK Movies as of b2802 12f_black
22secondsblack
3action_bomb_ball
4action_buzzer_beater
5action_carnage
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