A simple glsl shader applicator for images.
The app looks for assets (shaders and images) recursively in ./assets
, ../assets
, or if neither directory exists, the current working directory.
Key | Command |
---|---|
R | Reloads assets |
F | Fits window to image |
S | Saves output to <image>_<shader>.<image extension> |
Up | Cycles shader to last file |
Down | Cycles shader to next file |
Left | Cycles image to last file |
Right | Cycles iamge to next file |
Supported image formats: .bmp
, .png
, .tga
, .jpg
, .gif
, .psd
, .hdr
, .pic
Supported shader extensions: .frag
, .fsh
, .fs
, .glsl