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JFronny/Glitch

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Glitch

A rewrite of MEMZ in C#

Features

  • All original graphical payloads are implemented
  • Includes original payloads (Remove the class files if you don't want that)
  • Written in C#. This does make it slower but allows for more modularity

Missing features

  • The MBR payload would have to be copied from the original as C# doesn't compile to native code
  • Glitch Customizer only supports a console-based interface.

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A rewrite of Leurak's MEMZ in C#

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