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If you have more than one map per world with the same type, you have to use different names as identifiers.
Default maps for overworld: flat, surface and cave
Multiple maps with different perspectives: flat, surface_se, surface_sw, surface_nw, surface_ne, cave_se, cave_sw, cave_nw and cave_ne
The SVG icons will defined by the map name. In this case maps like surface_se will not detected as surface. This pull request changes the detection to the first part of the name. The name will split on every non-alphanumeric character.
We use this on our servers. Here some example: https://map.julieka.community