These are some scripts I've written and intend to re-use for future projects.
CollisionSound - Attach to a Rigidbody with an AudioSource to simulate physical collision sounds.
Disco - And audio-responsive colorful disco effect to be applied to a PostProcessingProfile.
MagicPillar - Moves GameObject to original position when it is not visible.
PitchMod - Applies perlin noise to pitch of an audio source for wobbly effect.
RotateSky - Sets random skybox rotation each frame.
Talk - Rotates an object (such as lower jaw) based on sound volume to create appearance of speech.
LerpAngle - Lerps transform rotation to target transform rotation.
LerpTo - Lerps transform to position of target transform.
LockCursor - Locks and hides mouse cursor.
LookAt - Makes transform "look at" target transform each frame.
RandomRot - Sets transform rotation to random.
RandScale - Sets transform scale to random within defined range.
Spin - Makes transform spin...
Wiggle - Perlin noise based wiggling with varying amplitude and speed.
A set of scripts for the physical animation of ragdolls and a basic combat system. Contains its own ReadMe.md.