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JAM#0002

Strée Eloi edited this page Sep 13, 2017 · 11 revisions

Tilt Brush

Website: https://www.tiltbrush.com/ Buy: Steam VR

In/Out

Import Reference

Image reference: "C:\Users\user_name\Documents\Tilt Brush\Media Library\Images"
3D Models reference: "C:\Users\user_Name\Documents\Tilt Brush\Media Library\Models"

Export

Tilt Brush export: Texture, fbx & json files But you only need the FBX if you use the google toolkit The FBX is user Vertex Coloring and apply a texture on long linemesh. As simple as that ^^. You want to do your own Tilt Brush (Tutorial here)

  1. Launch Tilt Brush
  2. Draw something great
  3. Open on your left hand: "..." / Lab / Export
  4. The exported sketch is stored at
    "C:\Users\user_Name\Documents\Tilt Brush\Exports"
  5. Import in your Unity Project:
    https://github.com/googlevr/tilt-brush-toolkit/releases
  6. Import your sketch in Unity
  7. If you mesh is grey, then the toolkit failed to link the material correctly.
    7.1. Reiterate to resolve the bug
    7.2. Try manually, if the asset is no to big, by replacing the material bay the ToolKit one of the same name
  8. As simple as that you have your asset imported

Advanced Blender

(WIP)

Publish

If you publish from Tilt Brush you sketch is store on
https://vr.google.com/sketches
Exemple: https://vr.google.com/u/1/sketches/aicxPt1ov1j

Unity

Unity Package