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Android Library that lights items for tutorials or walk-throughs etc...

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Spotlight

alt text

Platform Download License API

Gradle

dependencies {
    implementation 'com.github.takusemba:spotlight:x.x.x'
}

Usage

Spotlight.with(this)
        .setOverlayColor(R.color.background)
        .setDuration(1000L)
        .setAnimation(new DecelerateInterpolator(2f))
        .setTargets(firstTarget, secondTarget, thirdTarget ...)
        .setClosedOnTouchedOutside(false)
        .setOnSpotlightStateListener(new OnSpotlightStateChangedListener() {
            @Override
            public void onStarted() {
                Toast.makeText(MainActivity.this, "spotlight is started", Toast.LENGTH_SHORT).show();
            }

            @Override
            public void onEnded() {
                Toast.makeText(MainActivity.this, "spotlight is ended", Toast.LENGTH_SHORT).show();
            }
        })
        .start();
                        

if you want to show Spotlight immediately, use addOnGlobalLayoutListener to wait until views are drawn.

view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
    @Override public void onGlobalLayout() {
        view.getViewTreeObserver().removeOnGlobalLayoutListener(this);
        Spotlight.with(this)...start();
    }
});


Simple Target

simply set a title and description, these position will be automatically calculated.

SimpleTarget simpleTarget = new SimpleTarget.Builder(this)
    .setPoint(100f, 340f)
    .setShape(new Circle(200f)) // or RoundedRectangle()
    .setTitle("the title")
    .setDescription("the description")
    .setOverlayPoint(100f, 100f)
    .setOnSpotlightStartedListener(new OnTargetStateChangedListener<SimpleTarget>() {
        @Override
        public void onStarted(SimpleTarget target) {
            // do something
        }
        @Override
        public void onEnded(SimpleTarget target) {
            // do something
        }
    })
    .build();


Custom Target

use your own custom view.

CustomTarget customTarget = new CustomTarget.Builder(this)
    .setPoint(100f, 340f)
    .setShape(new Circle(200f)) // or RoundedRectangle()
    .setOverlay(view)
    .setOnSpotlightStartedListener(new OnTargetStateChangedListener<CustomTarget>() {
        @Override
        public void onStarted(CustomTarget target) {
            // do something
        }
        @Override
        public void onEnded(CustomTarget target) {
            // do something
        }
    })
    .build();


Skip Target, Skip Spotlight

you can skip the current target or skip the all comming targets.

Spotlight spotlight = Spotlight.with(this)...start();

spotlight.closeCurrentTarget();

spotlight.closeSpotlight();

Custom Shape

custom shape is available implementing Shape interface

public class YourShape implements Shape {

    private float width;
    private float height;

    public YourShape(float width, float height) {
        this.width = width;
        this.height = height;
    }

    @Override
    public void draw(Canvas canvas, PointF point, float value, Paint paint) {
        // draw your shape using canvas.
    }
    ...
}

Sample

Clone this repo and check out the app module.

Change Log

Version: 1.8.0

  • rounded rectangle is added

Version: 1.5.0

  • custom shapes, skip feature

Version: 1.3.0

  • click handling added

Version: 1.2.0

  • overlay color added

Author

Licence

Copyright 2017 Taku Semba.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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