Have you ever wanted to connect to a MySQL Database from Swift without using the C client? Well, now you can. MySQLDriver for Swift is a native driver, written in Swift programming language. Using this driver you can connect directly to a MySQL Database Server from your Swift code. You can use it on a Mac, iOS Device and Linux.
//create the connection object
let con = MySQL.Connection()
let db_name = "swift_test"
do{
// open a new connection
try con.open("localhost", user: "test", passwd: "test")
// create a new database for tests, use exec since we don't expect any results
try con.exec("DROP DATABASE IF EXISTS " + db_name)
try con.exec("CREATE DATABASE IF NOT EXISTS " + db_name)
// select the database
try con.use(db_name)
// create a table for our tests
try con.exec("CREATE TABLE test (id INT NOT NULL AUTO_INCREMENT, age INT, cash FLOAT, name VARCHAR(30), PRIMARY KEY (id))")
// prepare a new statement for insert
let ins_stmt = try con.prepare("INSERT INTO test(age, cash, name) VALUES(?,?,?)")
// prepare a new statement for select
let select_stmt = try con.prepare("SELECT * FROM test WHERE Id=?")
// insert 300 rows
for i in 1...300 {
// use a int, float and a string
try ins_stmt.exec([10+i, Float(i)/3.0, "name for \(i)"])
}
// read rows 30 to 60
for i in 30...60 {
do {
// send query
let res = try select_stmt.query([i])
//read all rows from the resultset
let rows = try res.readAllRows()
// print the rows
print(rows)
}
catch (let err) {
// if we get a error print it out
print(err)
}
}
try con.close()
}
catch (let e) {
print(e)
}
// create a new Table object with name on a connection
let table = MySQL.Table(tableName: "createtable_obj", connection: con)
// drop the table if it exists
try table.drop()
// declare a new Swft Object with various types
struct obj {
var iint8 : Int8 = -1
var uint8: UInt8 = 1
var int16 : Int16 = -1
var uint16: UInt16 = 1
var id:Int = 1
var count:UInt = 10
var uint64 : UInt64 = 19999999999
var int64 : Int64 = -19999999999
var ffloat : Float = 1.1
var ddouble : Double = 1.1
var ddate = NSDate()
var str = "test string"
var ddata = "test data".dataUsingEncoding(NSUTF8StringEncoding)!
}
// create a new object
let o = obj()
// create the MySQL Table based on the Swift object
try table.create(o)
// create a table with given primaryKey and auto_increment set to true
try table.create(o, primaryKey: "id", autoInc: true)
// create a new Table object with name on a connection
let table = MySQL.Table(tableName: "createtable_row", connection: con)
// drop the table if it exists
try table.drop()
// declare a new MySQL.Row with various types
let obj : MySQL.Row = [
"oint": Int?(0),
"iint8" : Int8(-1),
"uint8": UInt8(1),
"int16" : Int16(-1),
"uint16": UInt16(100),
"id":Int(1),
"count":UInt?(10),
"uint64" : UInt64(19999999999),
"int64" : Int64(-19999999999),
"ffloat" : Float(1.1),
"ddouble" : Double(1.1),
"ddate" : NSDate(dateString: "2015-11-10"),
"str" : "test string",
"nsdata" : "test data".dataUsingEncoding(NSUTF8StringEncoding)!,
"uint8_array" : [UInt8]("test data uint8 array".utf8),
]
// create the MySQL Table based on MySQL.Row object
try table.create(obj)
// create a table with given primaryKey and auto_increment set to true
try table.create(o, primaryKey: "id", autoInc: true)
try table.insert(o)
o.iint8 = -100
o.uint8 = 100
o.int16 = -100
o.iint32 = -200
try table.update(o, key:"id")
obj["iint32"] = 4000
obj["iint16"] = Int16(-100)
try table.update(obj, key: "id")
// insert 100 objects
for i in 1...100 {
o.str = "test string \(i)"
try table.insert(o)
}
// select all rows from the table given a condition
if let rows = try table.select(Where: ["id=",90, "or id=",91, "or id>",95]) {
print(rows)
}
// select rows specifying the columns we want and a select condition
if let rows = try table.select(["str", "uint8_array"], Where: ["id=",90, "or id=",91, "or id>",95]) {
print(rows)
}
// create a connection pool with 10 connections using con as prototype
let connPool = try MySQL.ConnectionPool(num: 10, connection: con)
//create a table object using the connection
let table = MySQL.Table(tableName: "xctest_conn_pool", connection: con)
// drop the table if it exists
try table.drop()
// declare a Swift object
class obj {
var id:Int?
var val : Int = 1
}
// create a new object
let o = obj()
// create a new MySQL Table using the object
try table.create(o, primaryKey: "id", autoInc: true)
// do 500 async inserts using the connections pool
for i in 1...500 {
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), {
//get a connection from the pool
if let c = connPool.getConnection() {
// get a Table reference using the connection from the pool
let t = MySQL.Table(tableName: "xctest_conn_pool", connection: c)
do {
let o = obj()
o.val = i
// insert the object
try t.insert(o)
}
catch {
print(error)
XCTAssertNil(error)
connPool.free(c)
}
// release the connection to the pool
connPool.free(c)
}
})
}
use_frameworks!
pod 'MySqlSwiftNative', '~> 1.0.10'
github "mcorega/MySqlSwiftNative" == 1.4.0
Copyright (c) 2015, Marius Corega All rights reserved.
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