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JayNakum/README.md

Greetings everyone! ✌️

I am a passionate enthusiast of computer graphics and graphics programming, with a particular interest in low-level game engines and GPUs. I like thinking logically and I find joy in solving logical problems and optimizing algorithms to achieve the best possible performance.
I love the idea of interacting with hardware from the software point of view, hence the interest in C/C++ & CUDA; and I love watching interesting visual outputs on screen, hence computer graphics!
In my free time, you can find me tinkering with low level game engines and ray tracers. When I'm not geeking out over the latest tech, I enjoy playing my guitar.
I am always open to collaborate and follow up on suggestions, so please feel free to reach out if you share similar interests. Let's connect and see what we can achieve together!

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My Blog My Resume

Projects

Vibrato BitsApriori Clef HappyFace BitNCrypt OutForDelivery CppLog OperatingSystemsProject LiViD eXPe

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Achievements and Certificates


Let's Connect

linkedin.com/in/JayNakum twitter.com/JayNakum_ youtube.com/@nakumjay jaynakum.itch.io play.google.com/store/apps/dev?id=4704016422007513891

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  1. Vibrato Vibrato Public

    Realtime Raytracing and Global Illumination.

    C++

  2. Clef Clef Public

    A simple application framework.

    C++

  3. HappyFace HappyFace Public

    Developed a scene based opengl renderer, merging all the bits and pieces into one project.

    C++ 5 1

  4. OutForDelivery OutForDelivery Public

    Implemented all the basic knowledge of opengl and 2D graphics. A cannon game where you shoot delivery packages.

    C++

  5. BitsApriori BitsApriori Public

    Association rule mining with binary encoded transactions.

    C++

  6. BitNCrypt BitNCrypt Public

    Designed an algorithm based on the similar concepts of hashing. It can be used to generate and manage passwords.

    C++