SpaceWars type clone for a University assignment where we learnt some 3D graphics programming i.e. OpenGL and C
+: increase tesselation (be reasonable, I believe I may have forgot to set a max) -: decrease tesselation 1: debugging 2: normals 3: wireframe 4: splitscreen a: rotate red cannon left d: rotate red cannon right space: fire red cannon left arrow: rotate blue cannon left right arrow: rotate blue cannon right /: fire blue cannon r: restart esc: exit