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Add shader context widget #1868
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…ntext # Conflicts: # rider/protocol/src/main/kotlin/model/rider/RdUnityModel.kt
citizenmatt
requested changes
Oct 2, 2020
resharper/resharper-unity/src/AsmDef/Feature/Services/DataConstants/AsmDefDataRules.cs
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resharper/resharper-unity/src/Rider/Shaders/ShaderProgramCountCache.cs
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resharper/resharper-unity/src/Rider/Shaders/ShaderContextCache.cs
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rider/src/main/kotlin/com/jetbrains/rider/plugins/unity/ui/shaders/ShaderWidget.kt
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rider/src/main/kotlin/com/jetbrains/rider/plugins/unity/ui/shaders/ShaderWidget.kt
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rider/src/main/kotlin/com/jetbrains/rider/plugins/unity/ui/shaders/ShaderWidget.kt
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rider/src/main/kotlin/com/jetbrains/rider/plugins/unity/ui/shaders/ShaderContextPopup.kt
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rider/src/main/kotlin/com/jetbrains/rider/plugins/unity/ui/shaders/ShaderWidgetFactory.kt
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That PR adds new status bar widget which allows to force R# code analysis engine to analyze .hlsl/.cginc files in specific context which coming from shader program in ShaderLab file, for example, you have
A.hlsl
file andA.hlsl
is included in several shader programs in ShaderLab file, each program has it owns defined macroses which coming from directives, previosly, Rider will analyze fill in random context, now it is possible to choose specific one