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ExtraUtilities: Update and fix misaligned low contrast gravel road textures #68
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Constructive criticism is not negative. I will adjust the textures to mute the highlights on the embossing. |
and...thanks, @Oddface . 😀 |
Thanks for being a good sport 👍 |
@Oddface it is all about doing the best job we possibly can. That doesn't happen without embracing constructive ideas. I agree regarding the gravel. I actually had an internal debate with myself. The texture in the mod uses a parquet pattern...though I know RWTema got the idea for the gravel roads after seeing the textures I did for Soartex. So I dunno...use a parquet, or use a muted "road-like" gravel? Here is the original texture from the mod in action: Any input from anyone on this would be appreciated. I also am going to make the brick borders look similar to the slab top texture (that you also posted above). |
Well, it's made from gravel bricks, so I guess a parquet pattern would make more sense. |
Roger that. |
I really like the new gravel brick. The parquet pattern looks a little blurry, though. You could replace it with the normal gravel brick texture if you want. The brick and gravel brick bleed a little into each other in some spots. You can make the brick edges a little more solid and maybe add a little shading to fix that. |
I will work on the shading of the border brick. When I get a chance tonight, I'll post an example of the textures with the gravel brick and one with the gravel brick in an unrotated parquet pattern and get some feedback. |
It does look a bit blurry. Perhaps bringing the two tones closer to each other as well. I do like the herringbone pattern though. |
Yeah, the blurriness is strictly from the 45 degree rotation. The unrotated textures are sharp. I will post examples in a bit. |
- Internal gravel brick pattern switched to standard from rotated parquet.
Looks good! The brown-ish color on the bricks is more of a Legacy thing, so maybe try making them more gray like the JSTR stuff. |
Do you want me to also recolor the stone slab? The reason I matched with it On Mon, Feb 2, 2015, 7:37 AM Oddface notifications@github.com wrote:
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You're using the 64x pack as an overlay, which is based on Legacy textures. In JSTR the slabs are gray. |
Yeah, there's two 64x packs, one based on Legacy and the other on JSTR |
A little bit of brown on the gravel should do the trick. |
I assume that all these other variations you have posted can be used in another area of chisel, I really like the gravel one, and the tan colored bored. I hope that those could get used in another area of the mod. Besides that, these look good. |
Thanks, @goldbattle ! I don't know of another suitable place, but I could certainly put them in as alternates (I will probably use one of them myself.) What is the standard way of supplying alternates in this pack? I plan on providing the very first set, the two sets just above this. For the final "official" set, I will give the gravel areas a brown tint, similar to the brown brick just above (which were accidentally colored to match legacy slabs. 😉 ) |
that last one that matches the JSTR slab looks good. and like Oddface said, bit of the gravel color and should be perfect. |
Oh...and I'll also recolor the gravel brick block to match... |
Currently no way to ship alts, usually I just make a /alts/ folder near the On Mon, Feb 2, 2015 at 4:52 PM, lesdmark notifications@github.com wrote:
Patrick Geneva | Administrator | pgb@soartex.net |
- add final textures with browned gravel brick
- add alternates
ExtraUtilities: Update and fix misaligned low contrast gravel road textures
Before (note misaligned corners at center):
After: