use tb::rng::{Rng,Rand};
fn main() {
let seed = 0;
let mut rng = Rng::new(seed);
// Shuffle an array.
let mut a: Vec<u32> = (0..10).collect();
rng.shuffle(&mut a);
println!("{:?}",a);
// Throw a dice ten times.
let a: Vec<u32> = (0..10).map(|_| rng.rand_range_u32(1,6)).collect();
println!("{:?}",a);
}
use tb::{array_from,vec_from,list,list_from};
use std::collections::LinkedList;
fn main() {
let a: [String; 4] = array_from!["a","b","c","d"];
println!("{:?}",a);
let a: Vec<String> = vec_from!["a","b","c","d"];
println!("{:?}",a);
let a: LinkedList<String> = list_from!["a","b","c","d"];
println!("{:?}",a);
let a: LinkedList<i32> = list![1,2,3,4];
println!("{:?}",a);
}