The main game repository for group 2 of "Litet Spelprojekt" 2021.
The game is a small first-person 3d-platformer where the levels are based on the four seasons, spring, summer, autumn, and winter.
It is written using the DirectX graphics API in c++.
Running, jumping, dashing Grappling hook 2 Stages to play
Entities & Components Multiple Scenes Clickable Sprites and Text Sound Effects & Music
Physics Engine built from scratch (collision detection with DirectXTK)
Skybox Cascaded Shadowmaps GPU Simulated Particles Motion Blur Postprocessing Speedlines Rope Rendered in Geometry Shader (also casts shadows)