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feat: Applying the model to a project #16
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카메라 홀릭~!~~ 오늘도 파이팅! 👍👍👍
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let num = String(0) | ||
var c: UIColor = UIColor(red: 210/255, green: 31/255, blue: 0/255, alpha: 100) | ||
var fsz: CGFloat = 28 |
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축약어를 프로퍼티 이름으로 쓰는 경우 옆에 어떤 단어의 축약어인지 comment를 남기면 좋을 것 같아요!
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let cutViewWidth = refinedView.bounds.size.width / 9
let cutViewHeight = refinedView.bounds.size.height / 9
let cutViewWidthInt = Int(cutViewWidth)
let cutViewHeightInt = Int(cutViewHeight)
for row in 0..<9 {
let yCoordinate = Int(CGFloat(row) * cutViewHeight)
for col in 0..<9 {
let xCoordinate = Int(CGFloat(col) * cutViewWidth)
var fontColor: UIColor = UIColor(red: 210/255, green: 31/255, blue: 0/255, alpha: 100)
let fontSize: CGFloat = 28
급하게 코드를 짜다보니 이름을 너무 성의없이 지었던것 같습니다.. 바로 수정하였습니다!
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openCV를 활용한 이미지 전처리가 인상적이네요! 조금만더 명확한 변수명을 사용하면 더 이해하기 쉬울것 같아요!
@LeeSungNo-ian
@jeong-hyeonHwang
@commitcomplete
Outline
Work Contents
Trouble Point
1. The recognition rate of the model was 95%, but when I actually used it, it didn't even come out as 80%.(모델의 인식률은 95%였는데 실제로 사용해보니 80%로도 안나온다.)
�Trouble Situation
Trouble Shooting
2. Although the recognition rate has been raised to around 85%, it is still far less than the recognition rate of the original model, 95%.(인식률을 85%정도로 올렸지만, 아직 원래 모델의 인식률인 95%보다 훨씬 부족하다.)
�Trouble Situation
Trouble Shooting
3. The recognition rate of models made of creatml is low.(creatml로 만든 모델의 인식률이 낮다.)
�Trouble Situation
Trouble Shooting