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Jules Wang edited this page Aug 8, 2013 · 1 revision

jump

Format: {jump: [<x>, <y>]}

player will be moved to the position immediately.

This command is effective only in 'before_kickoff'

dash

Format: {dash: <force>}

'force' will be applied to the player.

Positive force will make player move forwards, and negative force will make player move backwards

turn

Format: {turn: <angle>}

player will turn 'angle' radian.

Positive angle will make player turn right, and negative angle will make player turn left.

kick

Format: {kick: <force>}

'force' will be applied to the ball.

suck (Goalie only)

Format: {suck: <any>}

The player will suck in the ball, when the ball is near.

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