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Client Commands
Jules Wang edited this page Aug 8, 2013
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1 revision
Format: {jump: [<x>, <y>]}
player will be moved to the position immediately.
This command is effective only in 'before_kickoff'
Format: {dash: <force>}
'force' will be applied to the player.
Positive force will make player move forwards, and negative force will make player move backwards
Format: {turn: <angle>}
player will turn 'angle' radian.
Positive angle will make player turn right, and negative angle will make player turn left.
Format: {kick: <force>}
'force' will be applied to the ball.
Format: {suck: <any>}
The player will suck in the ball, when the ball is near.