Akenasia is a mobile game developed for Android. In this game, you use your GPS location in order to get to your objective. At first, you need to select a location and this location will be your target. If you think you got to the target then you click on your phone. If you are close enough you won. If not, you need to go back looking for your objective.
A list of technologies used within the project:
- Gradle: Version 7.2
- Kotlin: Version 1.5.21
- Git: Version 2.33.0
- Android Studio: Version 2020.3.1
Android Studio settings:
- Gradle Version 7.0.2
- Android Gradle Plugin Version 7.0.2
You can download the project and execute it with Android Studio.
$ git clone https://github.com/Kaanar/Akenasia
$ On AndroidStudio: File > New > Project from Version Control
$ Sync Android SDKs: change if is not the SDK path in local.properties file.
$ Experimental Feature Alert: accept the terms of legal notice of the beta Java specification.
$ git clone https://github.com/Kaanar/Akenasia
$ cd ../path/to/the/file
$ gradle build
Side information: To test the game, you need to use android studio atm.
We are four students in the first year of our master. This project is part of our school curriculum.
- What kind of game is Akenasia ? Akenasia is a location-based mobile video game in which you have to go to a determined location.
- Who are the members of the project ?
- Sefkan BEYAZ
- Alexandre RIPERT
- Cathy SIWATALA
- Paul GORLICKI