Skip to content

Releases: Kaldaien/AgDrag

Agnostic Dragon v 0.2.0 rc 0

04 Feb 12:23
Compare
Choose a tag to compare
Pre-release
Enhancements for nametags and the map
- On a 16:3 configuration, the map should be confined to the center monitor now - Garbage will be displayed on the sides, but everything else should be fine - Improved Rift detection for nametags when selecting Pawns - Reduced UI clipping issues - Bow cross-hair is round again and centered

Agnostic Dragon v 0.2.0

02 Feb 05:45
Compare
Choose a tag to compare
Pre-release
Framerate Limiter and User-Configurable Scaling
- Adds framerate limits for foreground and background mode - See `AgDrag.ini`, under **[AgDrag.Render]** for more details - **0.0** = Unlimited - The AllowBackground option now engages borderless window mode when enabled
New Scaling Options
- Mouse Y Offset - Fix-up mouse coordinates vertically, the auto-calculated coordinates usually work but some software like GeDoSaTo can interfere. - HUD X Offset - AutoCalc rarely works correctly and you will have to adjust this by hand for non-standard resolutions - It is suggested that you use the OSD and command console to set this, open the console and type: **HUD.XOffset**
New Console Variables
Mouse.YOffset
HUD.XOffset
Scale.Locked   (Prevent changes from being saved to the .ini file)
Scale.AutoCalc (Use automatic scaling instead of user preferences)

Window.BackgroundFPS
Window.ForegroundFPS

Render.AllowBG
Render.MapScale

HOTFIX (AgDrag.dll) Changes
- Steam Overlay works again - Improved nametag render mode detection (fewer false-positives) - Nametag rendering enhancements do not require aspect ratio correction anymore - Nametags in the Rift are rendered correctly now - Fixes intermittent aspect ratio changes during loading screens - Fixes transient monitor issues in borderless window mode - Fixes the black background around control descriptions on various menus such as _"Share"_

Agnostic Dragon v 0.1.1

30 Jan 12:34
Compare
Choose a tag to compare
Keyboard and Background Rendering Enhancements
- Adds background rendering mode, where Alt+Tabbing does not pause the game - Enabled by default, press Ctrl + Alt + Shift + B to toggle this - Adds left Alt and Ctrl key blocking - These keys alias to Insert and Delete in this game, and makes pressing them cycle UI pages... - The option to disable it is now offered (see `AgDrag.Keyboard` in `AgDrag.ini` for more details). - The command console (Ctrl + Shift + Tab if RTSS is installed) now blocks the game's keyboard input while active.

IMPORTANT NOTE:

The background rendering feature is intended for windowed mode only. If you try to use it in fullscreen mode, chances are you will not be able to Alt+Tab back into the game.

This change is primarily designed to make the game compatible with Borderless Gaming or GeDoSaTo's Force Borderless Window option. Without the stuff that AgDrag does, keyboard and mouse input would continue being processed by the game while you were working in a different application.


The standalone DLL contains an experimental map fix, it produces almost perfect results at 21:9 (if you ignore UI centering). It remains largely unusable at 16:3, however.

Agnostic Dragon v 0.1.0

29 Jan 23:40
Compare
Choose a tag to compare
Nametag Visibility Enhancements
- Adds nametag aspect ratio correction - Press Ctrl+Alt+Shift+M to toggle - Press Ctrl+Shift\+ [ or ] to adjust horizontal position - Adds nametag "Always on Top" - Press Ctrl+Alt+Shift+N to cycle modes - **Mode 0**: Nametags behind things will disappear - **Mode 1**: Nametags are simply drawn overtop everything - **Mode 2**: Nametags are dimmed and outlined when they are behind something - Adds nametag "Temporary on Top" - Press and **hold** N - This forces visibility mode 1 while held

Agnostic Dragon v 0.0.9

28 Jan 02:57
Compare
Choose a tag to compare
Menu scaling fixes galore
- Fixed UI scaling on Status screen - Fixed UI scaling on Pawn recruitment screen - Fixed flickering weight indicator on inventory screen - Significantly smarter nametag / quest icon rendering detection - Mouse coordinates in menus are aspect ratio correct now - Horizontally at least, vertical correction may not work in all cases

Agnostic Dragon v 0.0.8

26 Jan 11:12
Compare
Choose a tag to compare
Menu fixes
- Fixed aspect ratio on save dialogs - Fixed many fullscreen effects such as menu transitions that were not filling the screen - Miscellaneous ENB compatibility updates

Agnostic Dragon v 0.0.7

24 Jan 22:45
Compare
Choose a tag to compare
Proxy Injector Support
- Adds support for some third-party software like ENB that does not work unless it is `d3d9.dll` - Rename `d3d9.dll` and set `Injector=<...>` appropriately in `AgDrag.ini` - When injected as a proxy, the name of the INI file remains `d3d9.ini` - Fixes a few mini-map issues related to rotation

The standalone DLL is one that can proxy ENB

Edit d3d9.ini to include these extra lines

 [Import.enbseries]
 Filename=enbseries.dll
 Architecture=Win32
 Role=d3d9
 When=Proxy

Agnostic Dragon 0.0.6

23 Jan 09:32
Compare
Choose a tag to compare
Minimap is 100% functional
- No more disabling pawn subtitles or switching vertical centers - It is suggested that minimap rotation be **_disabled**_ to avoid glitches due to Capcom's coordinate rotation
The standalone DLL is a hotfix, please use it instead of the AgDrag.dll in AgDrag.zip
- Disables automatic DoF kill system - Fixes minimap rotation issues

Agnostic Dragon v 0.0.5

23 Jan 00:00
Compare
Choose a tag to compare
Mini-Map Fixes and Depth of Field Disabled
- The Mini-map is partially fixed - It has a tendency to place itself overtop pawn chatter (consider turning their subtitles off) - The gold arrow that represents _you_ is at the proper height but none of the rotating map items are - Press Ctrl + Alt + Shift + V to center the minimap around you. - Depth of Field and other effects that were hard coded to 16:9 aspect ratio are temporarily disabled - A future release will re-enable them after I have time to debug a few of Capcom's pixel shaders.

Agnostic Dragon v 0.0.4

22 Jan 01:48
Compare
Choose a tag to compare
Pre-release
Improved UI centering
- At standard widescreen resolutions (16:3, 21:9, 16:5) the UI is centered perfectly now (on all screens but the map and status) - Fixed missing text on History screen at 3-monitor wide setups - Fixed Steam initialization and turned Steam features back on - These include a PSN trophy sound on achievement unlock and screenshot and are configurable in d3d9.ini - If Steam stuff gives you problems, set Silent=true in [Steam.Logging]