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SNDK

SDK for SNES with Higueul language
It is an SDK that aims to have an efficient compilation.
You can have a code as quickly with higueul as by writing it in full asm.
While having a "C-like" syntax.

SDK is in stable version 0.3
To test please download : https://github.com/Kannagi/SNDK/releases/tag/version_stable_v0_35
And launch higueulc
For more details please read the wiki.

You can learn Higueulc, by reading the example source code, but it has some difference with C, so I advise you to read the wiki :
https://github.com/Kannagi/Higueul/wiki

Video demo: https://www.youtube.com/watch?v=RJY_59_gB6c

Discord : https://discord.gg/cWa37SRgYU
If you have problems with the language or SDK

CAN DO

  • sprite management and animation
  • map management (via Tiled and RLE compression)
  • play music and sounds
  • hitbox
  • different number display (hex, decimal or decimal mode)
  • text display
  • joypad
  • automatic management of SNES hardware (VBlank, DMA, Fastrom etc)

TODO LIST

  • Zorder
  • manage more meta sprites
  • texture compression
  • collision
  • VScode plugin