Touch events plugin for Vue.js this is a BETA Release
This is a component wrapper for Hammer.js 2.0.
This plugin requires Vue >= 2.0. For the Vue 1.*-compatible version, see the
1.0
branch
Available through npm as vue-touch
. As this version is currently in BETA, you have to install with the next
tag.
npm install vue-touch@next
var VueTouch = require('vue-touch')
Vue.use(VueTouch, {name: 'v-touch'})
You can pass an options object as the second argument, which at the moment accepts one property, name
. It's used to define the name of the component that is registered with Vue and defaults to 'v-touch'
.
You can also directly include it with a <script>
tag when you have Vue and Hammer.js already included globally. It will automatically install itself, and will add a global VueTouch
.
Using the <v-touch>
component
<!-- Renders a div element by default -->
<v-touch v-on:swipeleft="onSwipeLeft">Swipe me!</v-touch>
<!-- Render as other elements with the 'tag' prop -->
<v-touch tag="a" v-on:tap="onTap">Tap me!</v-touch>
vue-touch supports all Hammer Events ot of the box, just bind a listener to the component with v-on
and vue-touch will setup the Hammer Manager & Recognizer for you.
Recognizer | Events | Example |
---|---|---|
Pan | pan , panstart , panmove , panend , pancancel , panleft , panright , panup , pandown |
v-on:panstart="callback" |
Pinch | pinch , pinchstart , pinchmove ,pinchend , pinchcancel , pinchin , pinchout |
v-on:pinchout="callback" |
Press | press , pressup |
v-on:pressup="callback" |
Rotate | rotate , rotatestart , rotatemove , rotateend , rotatecancel , |
v-on:rotateend="callback" |
Swipe | swipe , swipeleft , swiperight , swipeup , swipedown |
v-on:swipeleft="callback" |
Tap | tap |
v-on:tap="callback" |
You can use the matching *-options
props to pass Hammer options such as direction
and threshold
:
Example
<!-- detect only horizontal pans with a threshold of 100 -->
<v-touch
v-on:panstart="onPanStart"
v-bind:pan-options="{ direction: 'horizontal', threshold: 100 }">
</v-touch>
There's one prop per Recognizer
available.
Recognizer | Prop |
---|---|
Pan | v-bind:pan-options |
Pinch | v-bind:pinch-options |
Rotate | v-bind:rotate-options |
Swipe | v-bind:swipe-options |
Tap | v-bind:tap-options |
See Hammer.js documentation for all available options for events.
About Directions:
In the above example, not that we used direction: 'horizontal'
. Hammer's directions interface is a little ugly (Hammer['DIRECTION_HORIZONTAL']).
VueTouch keeps that from you and accepts simple strings as directions:
const directions = ['up', 'down', 'left', 'right', 'horizontal', 'vertical', 'all']
Prop | allowed Values |
---|---|
enabled | Boolean or Object (see below) |
You can enable and disable all or some of the event recognizers via the enabled
prop:
Example
<v-touch
<!-- enable all recognizers -->
v-bind:enabled="true"
<!-- disable all recognizers -->
v-bind:enabled="false"
<!-- pass an object to enable and disable recognizers individually -->
v-bind:enabled="{ pinch: true, rotate: false }"
></v-touch>
Hammer accepts a few general options that are normally passed when creating a Hammer instance with new Hammer()
or new Hammer.Manager()
.
In vue-touch, you can pass those options via the options
prop:
Prop | allowed Values |
---|---|
options | https://hammerjs.github.io/api/#hammer.defaults |
Example
<v-touch options="{ touchAction: 'pan' }" />
The component exposes a few convenience methods to enable and disable Recognizers, and check if a recognizer is enabled:
Method | Explanation |
---|---|
disable(event) |
disable event's recognizer |
enable(event) |
disable event's recognizer |
toggle(event) |
Toogle the 'enable' state of event's recognizer |
disableAll() |
disable all Recognizers |
enableAll() |
enable all Recognizers |
isEnabled(event) |
returns true if Recognizer for event is currently enabled |
<template>
<v-touch ref="tapper" @tap="callback"></v-touch>
</template>
<script>
export default {
methods: {
disableTap() {
this.$refs.tapper.disable('tap')
},
enableTap() {
this.$refs.tapper.enable('tap')
}
}
}
</script>
You can define global defaults for the builtin recognizers
// change the threshold for all swipe recognizers
VueTouch.config.swipe = {
threshold: 200
}
You can register custom events with vue-touch.
// example registering a custom doubletap event.
// the `type` indicates the base recognizer to use from Hammer
// all other options are Hammer recognizer options.
VueTouch.registerCustomEvent('doubletap', {
type: 'tap',
taps: 2
})
Warning: You have to register your custom events before installing the plugin with
Vue.use(VueTouch)
. VueTouch will log a warning to the console (in dev mode) if you try to do that afterwards, and the event will not work.
This will make it possible to listen for this event on <v-touch>
. Additionally, just like for "normal" events, you can pass further options as the corresponding prop.
<v-touch v-on:doubletap="onDoubleTap"></v-touch>
<!-- with local options -->
<v-touch v-on:doubletap="onDoubleTap" v-bind:doubletap-options="{intervall: 250}"></v-touch>
See /example
for a multi-event demo. To build it, run npm install && npm run build
.
As of the moment of this writing, requiring HammerJS in a non-browser-environment (like during the build process of your SSR bundle) throws an error (hammerjs/hammerjs#1060).
The easiest fix to that is to use a webpack alias (in your server-side(!) webpack copnfiguration) to replace the hammerjs package with a module that just exports a stub, i.e. an empty object. vue-touch comes with such a module, called hammer-ssr.js
alias: {
'hammerjs$': 'vue-touch/dist/hammer-ssr.js'
}
Once this issue has been resolved HammerJS, this alias is no longer nessessary and can be removed.
The <v-touch>
component itself will never try to setup any Hamer Manangers or Recognizers if it detects that it is running in an SSR environment (seeVue.js API docs for vm.$isServer). The component will only render a normal <div>
element (or whatever element you defined with the tag
prop).
- Curently, changing
-options
props will not change recogizer settings. The initial values will stay in place until the component is re-created.
- Support updating recognizer options when props change.
- Find out if e2e tests are possible(contribution welcome)