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List app changes #106

Merged
merged 2 commits into from Aug 21, 2019
Merged

List app changes #106

merged 2 commits into from Aug 21, 2019

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rpavlik
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@rpavlik rpavlik commented Aug 2, 2019

cc @Wallbraker - ensure I didn't mess anything up.

Just modernizes this little utility and installs it. Might want to change the name if we want to install it.

@rpavlik rpavlik changed the title WIP: List app changes List app changes Aug 14, 2019
@rpavlik
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rpavlik commented Aug 14, 2019

Maybe rename to openxr_info ala glinfo

@rpavlik rpavlik merged commit 0b8b1a3 into KhronosGroup:master Aug 21, 2019
@rpavlik rpavlik deleted the listapp branch August 21, 2019 15:10
rpavlik added a commit that referenced this pull request Aug 27, 2019
Patch release for the 1.0 series.

Note that the loader on Windows has a **security fix**: All developers incorporating
the OpenXR loader should update immediately.

### GitHub Pull Requests

These had been integrated into the public repo incrementally.

- General, Build, Other
  - #112 - Update active runtime search documentation
  - #106 - List app changes
  - #114 - Support for building WindowsStore loader and layers, and simplified filename
  - #96 - Misc cleanup: build simplification, install hello_xr,
    allow building as subproject, fix null deref in validation layer.
- Loader
  - #102 - Default to catching exceptions, since not being able to catch
    (and having a non-throwing standard library) is less common
  - #109 - Factor out some debug-utils related code from the loader,
    and migrate validation layer to that shared code.
  - #108 - Update json_stream initialization to improve compatibility
  - #118 - Fix logic error in Linux active runtime search
  - #115, #117 - Simplification and refactoring.
- Layers
  - #111 - Some fixes to Validation Layer (as found applying to the UE4 OpenXR plugin)
  - #110 - Fix cleaning up session labels in validation layer
- From OpenXR-Docs:
  - #26 - Proposal for unbounded space and spatial anchor extensions (vendor extensions)

### Internal issues

- General, Build, Other
  - Allow project to be included in a parent project. (Internal MR 1512)
- hello_xr
  - Fix OpenGL version number to be XrVersion. (Internal MR 1515)
  - Make D3D11 debug device handling more friendly. (Internal MR 1504)
- Registry
  - Fix error in extension-added function. (Internal MR 1510)
  - Add Oculus Android extension. (Internal MR 1518)
  - Reserve additional extension number for Oculus. (Internal MR 1517)
- Loader
  - **Security fix**: Do not use HKEY_CURRENT_USER or environment variables when
    running as a medium-integrity process or higher on Windows.
    (Internal issue 1205, internal MR 1511)
  - Small updates to the loader documentation.

### New extension

- `XR_OCULUS_android_session_state_enable`
rhabacker pushed a commit to rhabacker/OpenXR-SDK-Source that referenced this pull request Nov 16, 2022
Patch release for the 1.0 series.

Note that the loader on Windows has a **security fix**: All developers incorporating
the OpenXR loader should update immediately.

### GitHub Pull Requests

These had been integrated into the public repo incrementally.

- General, Build, Other
  - KhronosGroup#112 - Update active runtime search documentation
  - KhronosGroup#106 - List app changes
  - KhronosGroup#114 - Support for building WindowsStore loader and layers, and simplified filename
  - KhronosGroup#96 - Misc cleanup: build simplification, install hello_xr,
    allow building as subproject, fix null deref in validation layer.
- Loader
  - KhronosGroup#102 - Default to catching exceptions, since not being able to catch
    (and having a non-throwing standard library) is less common
  - KhronosGroup#109 - Factor out some debug-utils related code from the loader,
    and migrate validation layer to that shared code.
  - KhronosGroup#108 - Update json_stream initialization to improve compatibility
  - KhronosGroup#118 - Fix logic error in Linux active runtime search
  - KhronosGroup#115, KhronosGroup#117 - Simplification and refactoring.
- Layers
  - KhronosGroup#111 - Some fixes to Validation Layer (as found applying to the UE4 OpenXR plugin)
  - KhronosGroup#110 - Fix cleaning up session labels in validation layer
- From OpenXR-Docs:
  - KhronosGroup#26 - Proposal for unbounded space and spatial anchor extensions (vendor extensions)

### Internal issues

- General, Build, Other
  - Allow project to be included in a parent project. (Internal MR 1512)
- hello_xr
  - Fix OpenGL version number to be XrVersion. (Internal MR 1515)
  - Make D3D11 debug device handling more friendly. (Internal MR 1504)
- Registry
  - Fix error in extension-added function. (Internal MR 1510)
  - Add Oculus Android extension. (Internal MR 1518)
  - Reserve additional extension number for Oculus. (Internal MR 1517)
- Loader
  - **Security fix**: Do not use HKEY_CURRENT_USER or environment variables when
    running as a medium-integrity process or higher on Windows.
    (Internal issue 1205, internal MR 1511)
  - Small updates to the loader documentation.

### New extension

- `XR_OCULUS_android_session_state_enable`
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2 participants