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Fix image-decoder-to-texture in WebGL 2 mode.
The test was fetching nonexistent "width" and "height" properties on the VideoFrame, leading to a (0, 0)-sized texture upload. codedWidth and codedHeight are the best approximation without handling the full visibleRect in the test. Follow-on to #3641 . Associated with Chromium bug crbug.com/337904214 .
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