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I was testing this further and this may be C++ phenomenon, maybe in too used to C, this behavior persists with public members, both inherited and not. #2743

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LaySoe opened this issue Aug 29, 2021 · 2 comments

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@LaySoe
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LaySoe commented Aug 29, 2021

I was testing this further and this may be C++ phenomenon, maybe in too used to C, this behavior persists with public members, both inherited and not.

Which still does not make it better, and it being undocumented is even worse

Originally posted by @okawo80085 in ValveSoftware/openvr#1583 (comment)

@greg-lunarg
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As far as I can tell, this is not reporting error against glslang, but rather some C++ compiler. I will therefore close.

@okawo80085
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Fine by me, the original issue is for OpenVR API, not glslang, no idea how it ended up here

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