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truster

A ray tracing library in Rust, based on the book The Ray Tracer Challenge by Jamis Buck.

See examples for how to use.

Progress

  • Spheres
  • Transformations
  • Materials
  • Positionable camera
  • Multiple light sources
  • Shadows
  • Planes
  • Textures
  • Reflection
  • Refraction
  • Cubes
  • Cylinders
  • Groups
  • Triangles
  • OBJ files
  • Contructive solid geometry
  • ...

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