A First Person Hunting Game this project is done in 4 days
Gameplay Trailer
Playable Link
- 3 types of Weapon Single Pistol, Double Pistol and Sniper
- 4 types of Enemies for Hunting
- Player can choose their Weapon and Enemy from Lobby
- Player can move into the world freely, but movement speed will be reduced according to Weapon weight
- Enemy will Patrol until Player enters the range
- No health for Player if the Enemy reaches to Player will be Dead
- Different hit Areas can reduce different damage for Enemy
- Zoom functionality for Sniper
- Sound system
- MVC for Enemy, Weapon and Bullets
- Scriptable Objects for different datas of Enemy, Weapon and Bullet
- State Machine for Enemy to do only assigned tasks for that state
- Generic Singleton for Managers like Game Manager and Sound Manager