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A more modern MUD server derived from ACK!MUD.
Kline-/ackfuss
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AckFUSS AckFUSS is a more modern MUD server derived from ACK!MUD 4.3.1. AckFUSS is primarily written in C, with C++ being added as needed or replacing old code as time permits. There is a special file 'src/.dirbuild' that will re-create the required directory structure and then be removed upon first make. This is to work around the limitations of Git not tracking empty directories. Support for this code is provided both via GitHub and the project website. GitHub - https://github.com/Kline-/ackfuss Project Website - http://www.ackmud.net Directory Layout area/ -- All area files/zones used in the game board/ -- Notes written to 'board' objects within the game data/ -- Miscellaneous data such as game configuration, bans, clan data, etc doc/ -- Miscellaneous docs on changes/install, Valgrind suppressions, etc help/ -- All helpfiles used in the game, nested alphabetically imc/ -- All files for built-in intermud communication log/ -- All generated log files mail/ -- All mail written between players within the game npc/ -- Save files for NPCs who are persistent, nested alphabetically player/ -- Save files for players, nested alphabetically report/ -- Miscellaneous reports such as ideas, bugs, possible leaks, etc social/ -- All socials used in the game, nested alphabetically src/ -- Source code, header files within h/ and object files within o/
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A more modern MUD server derived from ACK!MUD.
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