Player NPC relation
Krglok edited this page Jul 2, 2015
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2 revisions
In realation to the NPC the player is immortal in the Minecraft game. In the most cases this is irrelevant, but in this plugin we have individual NPC and they died in a fight or when he is old enough.
The player are respawn. Mostly they lost there inventory but not the buildings and other things in the game.
But i think no risk no fun. So i plan to realize some risk for player when died.
- lost the noble rank
- lost the ownership of settlements, regiments and lehen
- lost reputation in the settlements. The basis for there interaction in the settlemnt(s)
- lost knowledge. The achivements and build permissions.
REMARK: This should be realize in phase 3 of the development.
-
Home
- [player NPC relation] (https://github.com/Krglok/Realms/wiki/Player-NPC-relation)
- Project
- Phase 1
- Phase 2
- Phase 3
- Objects
- History
- Admin Docu
- Colonist building
- Settlement management
- Settlement specialization
- [Player Docu] (https://github.com/Krglok/Realms/wiki/Player-Docu)
- NPC
- NPC lifecycle
- Settlement
- [Concept of settlement](https://github.com/Krglok/Realms/wiki/concept of settlement)
- [Build a settlement](https://github.com/Krglok/Realms/wiki/build a settlement)
- Settlement HAMLET
- [Hamlet Blueprint] (https://github.com/Krglok/Realms/wiki/Hamlet-Blueprint)
- [Settlement types] (https://github.com/Krglok/Realms/wiki/Settlement-types)
- NPC Manager
- [Lehen] (https://github.com/Krglok/Realms/wiki/Lehen)
- [Concept Lehen] (https://github.com/Krglok/Realms/wiki/concept-of-Lehen)
- Appendix
- Player commands
- [Admin commands](https://github.com/Krglok/Realms/wiki/Admin commands)
- Pricelist
- Buildinglist
- [Building config](https://github.com/Krglok/Realms/wiki/building configuration)
- [Building HOME](https://github.com/Krglok/Realms/wiki/building home)
- Techlevel
- Production