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Krglok edited this page Jul 2, 2015 · 11 revisions

#History

##Phase 1 12/11/2013 Start of the project

21/01/2014 plugin redesign Commands Runs Successfully completed

1/23/2014 Builder test for building Completed

01/29/2014 BuildManager test successfully Plugin Tested

02.02.2014 Colony Build Hamlet successfully

02.12.2014 new instructions for the use of items and Sign

14.02.2014 Build plan import of TMX files

20.03.2014 Training simple units

09.06.2014 Regiment, raid and battle

##Phase 2

01.09.2014 By the end of indirect project CraftBukkit (BukkitAPI) Protierungsüberlegungen have been made. This is a large degree of dependence Bukkit types has been found. In a trial, I have tried to eliminate this. This has worked well. But leads to extensive design changes in data handling. There is also a fatal dependence on other plugins. Then it has been found that there are still a Bukkit 1.8 version of spigot.

15.10.2014 To get ahead, I have asked the decoupling back and small redesign introduced measures to make an update to 1.8 and to take the next step Kingdom Owner and Lehen.

10.12.2014 Kingdom and Owner redesign and test

21.12.2014 Knowledgetree, achievements, and reputation. Player can donate to settlement and trade with settlement

01.19.2015 Individual NPC lifecycle and work cycle, redesign of prodution process, consumption, birthrate and deathrate

02.23.2015 Individual Unit and Raider Regiment with automatic control (simple AI)

01.05.2015 Redesign of settlement, regiment and lehen to incorporate extended materialtransport and trading. Extending of colonist blueprint due to lack of workplaces for the individual npcs. Otherwise they strárve and die. The settlements are orphaned.

01.06.2015 Redesign of Lehen. Extend the feudal commands

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