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After opening the blue door on MAP02, you get to see this, and it should look like this.
Apparently both SW1GSTON and SW2GSTON have double height on DHTP pack for TNT. Cropping them to 2048x512 solved the problem for me.
I can provide a pull request to fix this if you want.
Cheers and thanks for the hard work!
The text was updated successfully, but these errors were encountered:
What doom engine is this issue on?
Sorry, something went wrong.
I'm sorry for the late reply. This happens with GZDoom 3.7.2 and later.
Replaced TNT textures SW1GSTON and SW2GSTON
6ed4cb8
Cropped both textures to 2048x512. This fixes issue KuriKai#38, now switches no longer look shrunk vertically on TNT.
Hi! Just pushed a pull request to fix this. Cheers!
No branches or pull requests
After opening the blue door on MAP02, you get to see this, and it should look like this.
Apparently both SW1GSTON and SW2GSTON have double height on DHTP pack for TNT. Cropping them to 2048x512 solved the problem for me.
I can provide a pull request to fix this if you want.
Cheers and thanks for the hard work!
The text was updated successfully, but these errors were encountered: