A template to build Godot games with Swift on macOS.
Build this upon with the amazing SwiftGodot library.
The SimpleRunner code is a part of the SwiftGodot tutorial example code licensed under MIT.
run ./build.sh release
to build the dylib.
For development purpose, run
./build.sh debug
to accelerate build
Once you modify the Swift code, run ./build.sh <release/debug>
again to rebuild the dylib.
MIT license
see detail in LICENSE file