I originally started developing this gamemode a couple months ago and it's pretty near complete. It includes things such as:
- XP and leveling up via killing other players
- Money and cycling shop system allowing you to buy weapons outside the ones specified within map spawns
- Random events such as a Loot Briefcase which players would fight over, whoever help it would continuously get money
- Different money kill bonuses for things such as distance, weapon used, streak, etc.
- Upgradable stats
The final step in the process was balancing, but I eventually lost interest when the GES API started getting in the way and eventually stopped working on the project.
Last modified date was May 22nd, 2014.