[Lua] Correct 'Smite of rage' shadow behavior and fTP #5229
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I affirm:
What does this pull request do?
Smite of Rage is currently consuming between 2-3 shadows. It is a single hit weaponskill.
This change removes the random removal of 2-3 shadows as well as updates the mobskill script to align with current LSB standard.
Tested as Lv75 SAM on Aura Weapons.
Steps to test these changes
Go to your favorite 'weapon' mob and spam !exec target:useMobAbility(513)