LEET Multiplayer Integrated Demo.
Full How-to coming soon!
Objective:
Build a game in Unreal Engine 4 which uses (most of) the LEET API.
Detail:
LEET provides a complete API to tie in directly with your game. Activating and deactivating players, submission of match results, and chat replication are covered.
Strategy:
We will be building a simple 2 player game. The players will meet on the leet website. When they sign up for a match, a new dedicated server will be created and configured. The players will then connect to the server instance. Players have a projectile which they fire at each other. 4 hits with the projectile awards a point. 3 points is a win and the game is closed. The dedicated server then notifies the leet website, and the player's ranks and other settings are modified.
Requirements:
A developer account on the LEET sandbox:
Unreal Engine 4.11 or higher built form the github source.
Windows 7 or higher with MS Visual Studio 2015