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Timber! Refinements #2

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9 tasks
LewisN3142 opened this issue Jan 3, 2024 · 0 comments
Open
9 tasks

Timber! Refinements #2

LewisN3142 opened this issue Jan 3, 2024 · 0 comments
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enhancement New feature or request

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@LewisN3142
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  • FPS counter.
  • Clearer UI (semi-transparent black boxes behind text).
  • Lighter and thinner trees in background.
  • Optimise code that does not need to be executed regularly (i.e. sstream) and re-write some sections using functions/classes (i.e. an array of clouds) so that they may be reused in a more efficient way.
  • Change cloud movement to be more realistic (tie speed to height and perhaps scale them).
  • Flip player sprite when on the left side of the tree as currently faces away from the tree (need to set the origin of the sprite to centre or add a translation for this).
  • Create a partial background sprite (no sky) which the clouds can move behind to add parallax.
  • Investigate whether eventPolling can be exploited as it does not check which key is released.
  • Remove unused sf::Time object at line 84 (not sure why this was added as it is never used, perhaps to track how long the player took to die/time-out? Perhaps I could implement this feature?).
@LewisN3142 LewisN3142 added the enhancement New feature or request label Jan 3, 2024
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