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Double Dash puts your manuevering skills to the unprecedented test! Eliminate your opponents by a proficient utilisation of futuristic tech on a planet with superfluos gravity. Swiftly move in the blazingly rapid combat and make sure you do your dash.
Double Dash is a multiplayer game. The goal is simple:
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Ensure your team is the last one standing.
BUT:
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You can't move;🦿
You can't even jump;🛡️
And when your enemies do move, they get an electroweak shield that blocks any and all projectiles.
Double Dash is a multiplayer game set in the distant future. As previously mentioned, your goal is to be the last one standing. But how exactly do you achieve that?
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A core aspect of Double Dash is nitritol, a form of hyper-dense energy. Being toxic in nature, it is a wonderful coincidence that you carry some in your backpack to recharge your batteries.🔋
As nitritol is too powerful an energy source, most of your devices will feed off your batteries. You are given a pair of batteries. Batteries have a 100 EU (Energy Units). You can recharge a battery by putting it in the backpack, making it inactive, although only one battery can be recharged at any given time.
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Each player is given three active slots.🏹
The bow can be used indefinitely, for you have an unlimited amount of bolts (arrows). If a player is hit by a bolt, they are eliminated.🔫
The breaker is a tool requiring energy to function. The breaker deals electroweak damage. It shoots in a straight line that can't penetrate walls.➡️
Dash is an active ability that grants the ability to move. In addition, when dash is activated, a shield deflects arrows from you. Dash consumes energy.
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The map in Double Dash is a sci-fi lab on a planet with insane gravity. The lab has no view outside.🧶
All slots provided to the player are customisable.
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As previously mentioned, batteries have a 100 EU. When the battery reaches 25% of its capacity, an alarm is initiated.🔋
If the active battery goes to 0%, all vital systems are disabled until the inactive battery is charged to a 100%.🪫
If the inactive battery reaches 0%, the player experiences the same outcome as if getting hit by a bolt.⚡
The breaker's shot removes 60 EU from the active battery. If the active battery has less than 60 EU, the remainder is taken from the inactive battery.