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Kevin Morgan edited this page Apr 17, 2020
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This is a mud server written in C providing a core set of game functionality intended to act as a starting point for building your text based multiplayer world. It uses Python as a scripting language to handle extensibility but can still be extended via C modules. This wiki will cover the various parts of the the code, build system, concepts, and provide tutorials for how to accomplish what you will through a 'follow along' building approach. If you need additional assistance please reach out on Discord!
- The Code Base
- The structure
- CMake build system
- Adding modules
- Other options?
- NGenMud Concepts
- Socket Pipeline
- "Applies" - Hook Builtins
- Tutorials
- Python
- Extending C
- Game World
- Building
- C
- Building