Skip to content

LinkedInLearning/snake-game-python-2896343

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

32 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Building the Classic Snake Game with Python

This is the repository for the LinkedIn Learning course Building the Classic Snake Game with Python. The full course is available from LinkedIn Learning.

lil-thumbnail-url

Are you looking for a fun, meaningful way to level up your Python programming skills? In this course, instructor Robin Andrews shows you how to put together what you need to know to build the Python version of a classic Snake game. Robin introduces you to turtle graphics and how you can use and control animation using Python turtle graphics. He explains global variables and shows you how to draw with turtle graphics by using stamps. With these pieces in place, it’s time to work on the game itself! Robin walks you through how to represent the snake, move it around the screen, and control the snake’s direction. He discusses the game loop that is used to control the game and also goes over how to add snake food to the game, implement a scoring system, and reset the game. Robin finishes up with advice on how to use Lambda expressions to avoid repetition in your game and some fun ways to personalize your game.

See the readme file in the main branch for updated instructions and information.

Instructions

This repository has branches for each of the videos in the course. You can use the branch pop up menu in github to switch to a specific branch and take a look at the course at that stage, or you can add /tree/BRANCH_NAME to the URL to go to the branch you want to access.

Branches

The branches are structured to correspond to the videos in the course. The naming convention is CHAPTER#_MOVIE#. As an example, the branch named 02_03 corresponds to the second chapter and the third video in that chapter. Some branches will have a beginning and an end state. These are marked with the letters b for "beginning" and e for "end". The b branch contains the code as it is at the beginning of the movie. The e branch contains the code as it is at the end of the movie. The main branch holds the final state of the code when in the course.

When switching from one exercise files branch to the next after making changes to the files, you may get a message like this:

error: Your local changes to the following files would be overwritten by checkout:        [files]
Please commit your changes or stash them before you switch branches.
Aborting

To resolve this issue:

Add changes to git using this command: git add .
Commit changes using this command: git commit -m "some message"

Installing

  1. To use these exercise files, you must have the following installed:
    • Python 3
  2. Clone this repository into your local machine using the terminal (Mac), CMD (Windows), or a GUI tool like SourceTree.

About

Building the Classic Snake Game with Python

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages