Engine Programmer for Epic Games and graduate from UCF FIEA with an Interactive Entertainment M.S.
- Cary, North Carolina
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19:58
(UTC -04:00) - logantharvell.github.io
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Astral-Pathfinder
Astral-Pathfinder PublicA galaxy conquest, resource management game written in C++ with SDL2 frameworks, and an interface for using Lua as a configuration language for data-driven development. Created and owned by Logan H…
C++
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FieaGameEngine
FieaGameEngine PublicA custom data-driven game engine written in modern C++ with a property-centric runtime reflection system.
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BounceOff
BounceOff PublicA real-time head-to-head multiplayer game written in 68K assembly for the EASy68K emulator.
Assembly
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