This repository serves as a "hub" for the development of MTA DayZ, a gamemode which is akin to the DayZ mod for ArmA II, only for MTA (Multi Theft Auto). The aim is to reproduce the gameplay and atmosphere of the mod (as close as possible, at the very least). In the past, MTA DayZ used to be compiled, but now that it's open source, there's hope that development will be much more active, with people contributing to make this gamemode even better.
Generally, there is always something to do. You can either take a look at the issues list on GitHub, or go the forum (mta-dayz.org/forum) and check out the bug reports and suggestions. Note that you have to fork the repository first. Edit whatever you want, and make a pull request. If the developers deems your changes appropriate, the pull request will be accepted, and you will be marked as a collaborator. Remeber to keep your fork in sync, more info: http://www.youtube.com/watch?v=-zvHQXnBO6c
If you wish to contact us, you can do so at our HipChat room: https://mtadayz.hipchat.com/chat/room/1819442 It's public and accessible for everyone - you don't need an account (although creating one is beneficial in case we wish to contact you). Furthermore, you can try our forum: https://mta-dayz.org/forum/
We do not claim ownership for any of the models, textures, images or sounds provided, nor do we claim ownership for the idea or concept. However, we hereby claim ownership of the code that is being used to provide a proper gamemode. As such, we grant you, as a collaborator, the right to modify and alter the code in any way you see fit. You are allowed to change the models, textures, images or sounds to whatever you want to, as long as you have permission by the author to do so. You are not allowed to replicate the code and distribute, sell, offer or anything else that remotely resembles the aforementioned methods of distribution as your own creation. Credits are not to be removed, ever.