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Third person shooter with AI, Env Query System, Networking support, Behavior Trees, custom Physics Materials, Powerups, VRandCone to randomize aiming, dominant sense (sight perception) , C++ beam trails, Camera shake, , FVector _NetQuantize, Player respawn, Point damages, etc.

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LordWake/Unreal-2021-Multiplayer-TPS-AI

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[Available for PC/Mouse and Keyboard]

Third Person Shooter C++ Multiplayer/AI example developed with Unreal Engine 4.25.

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Third person shooter with AI, Env Query System, Networking support, Behavior Trees, custom Physics Materials, Powerups, VRandCone to randomize aiming, dominant sense (sight perception) , C++ beam trails, Camera shake, , FVector _NetQuantize, Player respawn, Point damages, etc.

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