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Bomberman RL

This is a cloned repository of https://github.com/ukoethe/bomberman_rl. It is part of the final project for Fundamentals of Machine Learning course offered at Heidelberg University, where the goal is to develop a capable agent using Reinforcement Learning for the classic game Bomberman.

Team

@dkalsan
@LorenzoPolli
@laragazzadelsole

Developed agents

"Il Capitano della Tabella"

The implementation can be found in agents_code/gigis_qtable/ folder.

gigis_qtable gameplay

"Il Capitano dell’ Appro-SSI-mazione"

The implementation can be found in agents_code/gigis_rf/ folder.

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  • Python 99.8%
  • Dockerfile 0.2%