Fan-made Zelda online role playing game made in VB6.
Unfortunately the translation component I wrote no longer functions and will crash when encountering any untranslated text. I will need to re-install VB6 and develop a new C# translation DLL and possibly use an old version of Visual Studio with .NET 4.0 framework to make it fully functional, but you can still play a lot of the game as it is now. I may do this some day.. but today is not that day.
- In the Cliente folder, install the Libraries.exe to get the VB6 required files.
- Then run Starter.exe as Administrator to register the translation DLLs.
- Then you should be able to start the Zelda client executable.
- If you get a launcher required error, edit the config.ini to:
RequireLauncher= 0
- Now, start the Server executable in the server folder. (Server 0.72.exe)
I don't understand git. Sorry if it's a mess.
I found this sourcecode online on some forums, turned out to be a near-complete online game built using a modified version of the Eclipse game engine made in VB6.
It was originally made in Spanish. I don't speak Spanish.
I managed to create a C# DLL that utilizes Bing, Google, and Yandex's online translation API/services.
This turned out to work great. It's a little more involved to setup and register the DLL, but nothing too rough.
Once it's registered, you can simply call the DLL's exported functions. See modTranslate.bas on server/client.
I also wrote a simple language database for storing the translations in a cache of sorts.
After doing that, I wrote a translation editor for reading and modifying that database. It's not complete, but worked for my purposes.
This also includes the updater that I got off of the Eclipse forums and modified, as it was quick and easy.
I have a server running currently, you can use this source to connect to trollparty.org port 4000 for the normal server.
Or download the launcher here: http://trollparty.org/Zelda/Launcher.zip