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Running "luisa-render-cli" on Windows prints / renders nothing, "luisa-render-cli.exe" works fine though. #23
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Hi, @NeedsMoar Thanks for the rich information! It helps a lot for us to immediately confirm the cause of the bug: we use the canonical path of
Sure it would be very cool to have a USD frontend for convenient data exchange with other DCC. However, I am not sure about the actual workload and sadly cannot give a promise right now. We are also investigating the integration into Blender and maybe USD-Blender-LuisaRender is also a possible path. |
I believe it's been fixed in d444e40...a0089cb |
No problem! |
Forgot to close this, but it works |
I'm just going to throw in that I hope this renderer gets a USD frontend, it reminds me of Maxwell but I could only run that on a 4 core CPU when I had access.
Describe the bug
The title pretty much says it. Looks like it's identifying itself by name and needs the extension, but it's not common practice to type the extension of .exe files in Windows; scripts maybe, but not EXE
To Reproduce
Expected behavior
Windows programs with executable extensions shouldn't need them typed in to run / identify themselves.
Screenshots
N/A
Desktop (please complete the following information):
Additional context
You guys should submit this project to the Guiness book of world records as the first non-trivial open source project that actually builds correctly on Windows. I'm sure there are others, but anything which requires the ultra-hacky msys2 or cygwin because somebody is still using an archaic build system that doesn't have a native port because, well frankly gnu autotools is garbage to begin with, doesn't count, and that's pretty much everything.
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