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Urho3D Skinned Armor and Melee Combat


Description

This sample contains implementation of skinned armor to a character as a geometry. Alternative is to add it as AnimatedModel which would require performing the entire skeleton's bone matrix multiplication per AnimatedModel.

Melee combat was also added. Animations took a while to complete and is still not perfect but it was the best that I could do as a programmer.

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To Build

To build it, unzip/drop the repository into your Urho3D/ folder and build it the same way as you'd build the default Samples that come with Urho3D.

License

The MIT License (MIT)

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Skinned armor and melee example.

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