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LunaLire

2D Game Engine based on LibGDX

Getting Started

Prerequisites

Java JDK 1.8+

Build from Source

  • Open eclipse (it can be the version within the repository).
  • Open the workspace called "Editor Workspace"
  • If the projects are missing, simply remove all the projects, and then re-import the project "Editor" inside the "Editor Workspace" folder as a Gradle Project
  • For the Editor to work properly, you need to use the JDK compiler instead of the JRE.
  • Go to Project > Properties > Java Build Path > Libraries, "Add Library" > JRE System Library > Alternate JRE > select the JDK version.
  • If there is no JDK in the list, click Installed JREs > Search... > Select the JDK folder from your computer (Most of the times located in C:/Program Files/Java