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Assignments from Fractal Methods in Computer Graphics class

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Fractal Methods in Computer Graphics

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In 2021, I had the opportunity to do an exchange semester at the University of Silesia in Katowice at the Faculty of Science and Technology.

Among the proposed subjects, I decided to attend the Fractal Methods in Computer Graphics course, given by Dr Krzysztof Gdawiec. This class introduced me to fractal algorithms in the generation of aesthetic patterns.

This repository gathers all my laboratory assignments into an interactive website.

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Gallery

Circles Inversion Circles Inversion Circles Inversion
Circles Inversion Circles Inversion Circles Inversion

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License

Distributed under the MIT License. See LICENSE.txt for more information.

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Acknowledgments

Meier, J. (n.d.). Mandelbrot und Julia Mengen mit Cinema 4D und Python. Retrieved March 7, 2022, from http://www.3d-meier.de/tut20/Seite1.html.

The Phong model, introduction to the concepts of Shader, reflection models and BRDF. Scratchapixel. (2015, July 26). Retrieved March 7, 2022, from https://www.scratchapixel.com/lessons/3d-basic-rendering/phong-shader-BRDF.

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