In 2021, I had the opportunity to do an exchange semester at the University of Silesia in Katowice at the Faculty of Science and Technology.
Among the proposed subjects, I decided to attend the Fractal Methods in Computer Graphics course, given by Dr Krzysztof Gdawiec. This class introduced me to fractal algorithms in the generation of aesthetic patterns.
This repository gathers all my laboratory assignments into an interactive website.
Distributed under the MIT License. See LICENSE.txt
for more information.
Meier, J. (n.d.). Mandelbrot und Julia Mengen mit Cinema 4D und Python. Retrieved March 7, 2022, from http://www.3d-meier.de/tut20/Seite1.html.
The Phong model, introduction to the concepts of Shader, reflection models and BRDF. Scratchapixel. (2015, July 26). Retrieved March 7, 2022, from https://www.scratchapixel.com/lessons/3d-basic-rendering/phong-shader-BRDF.